Public Member Functions | |
| mixed | Destroy (...) |
| mixed | SetRenderEvenIfOverlaysDisabled (...) |
| mixed | CastToRenderGroup2D (...) |
Static Public Member Functions | |
| static mixed | CreateRenderManager2D (...) |
Definition at line 7281 of file lua_pseudo_code.cpp.
| static mixed cRenderManager2D_L::CreateRenderManager2D | ( | ... | ) | [inline, static] |
static methods exported to lua creates a new queue and returns the root group iQueueGroupID : ogre queue groupid for lua : renderGroup2D CreateRenderManager2D (sSceneMgrName,iQueueGroupID)
Definition at line 7287 of file lua_pseudo_code.cpp.
| mixed cRenderManager2D_L::Destroy | ( | ... | ) | [inline] |
object methods exported to lua for lua : void Destroy ()
Definition at line 7291 of file lua_pseudo_code.cpp.
| mixed cRenderManager2D_L::SetRenderEvenIfOverlaysDisabled | ( | ... | ) | [inline] |
if this is true then this gets rendered even if overlays are disabled for lua : void SetRenderEvenIfOverlaysDisabled (bool)
Definition at line 7295 of file lua_pseudo_code.cpp.
| mixed cRenderManager2D_L::CastToRenderGroup2D | ( | ... | ) | [inline] |
spritelist is derived from rendergroup2d in c++, but the luabind code doesn't transport this relationship to lua, so use this to explicitly cast cache result if possible for better performance for lua : renderGroup2D CastToRenderGroup2D ()
Definition at line 7300 of file lua_pseudo_code.cpp.
1.5.6