Public Member Functions | |
| mixed | Init (mixed parentgfx) |
| mixed | GetEquipmentAtLayer (mixed layer) |
| mixed | SetVisible (mixed bVisible) |
| mixed | MarkForUpdate (mixed artid, mixed hue, mixed equipmentlist) |
| ##### ##### ##### ##### ##### update (model change) | |
| mixed | StartAnimLoop (mixed animid) |
| mixed | StartAnim (mixed animid, mixed iRepeatCount) |
| mixed | SetState (mixed bMoving, mixed bTurning, mixed bWarMode, mixed bRunFlag) |
Definition at line 3195 of file lua_pseudo_code.cpp.
| mixed gBodyGfxPrototype::Init | ( | mixed | parentgfx | ) | [inline] |
Definition at line 3197 of file lua_pseudo_code.cpp.
| mixed gBodyGfxPrototype::GetEquipmentAtLayer | ( | mixed | layer | ) | [inline] |
Definition at line 3199 of file lua_pseudo_code.cpp.
| mixed gBodyGfxPrototype::SetVisible | ( | mixed | bVisible | ) | [inline] |
Definition at line 3201 of file lua_pseudo_code.cpp.
| mixed gBodyGfxPrototype::MarkForUpdate | ( | mixed | artid, | |
| mixed | hue, | |||
| mixed | equipmentlist | |||
| ) | [inline] |
##### ##### ##### ##### ##### update (model change)
Definition at line 3204 of file lua_pseudo_code.cpp.
| mixed gBodyGfxPrototype::StartAnimLoop | ( | mixed | animid | ) | [inline] |
Definition at line 3206 of file lua_pseudo_code.cpp.
| mixed gBodyGfxPrototype::StartAnim | ( | mixed | animid, | |
| mixed | iRepeatCount | |||
| ) | [inline] |
stops the previous anim and starts playing this one iRepeatCount = -1 : loop infinitely iRepeatCount = 0 : play anim once (default) iRepeatCount = 1 : play anim twice ....
Definition at line 3212 of file lua_pseudo_code.cpp.
| mixed gBodyGfxPrototype::SetState | ( | mixed | bMoving, | |
| mixed | bTurning, | |||
| mixed | bWarMode, | |||
| mixed | bRunFlag | |||
| ) | [inline] |
##### ##### ##### ##### ##### state (run,walk,idle,combat...) interrupt serverside anim on movement, and init anim if not set
Definition at line 3216 of file lua_pseudo_code.cpp.
1.5.6