terrain Class Reference

file : ../lua/lib.terrain.lua (this is just a pseudo class used for grouping global functions) More...

List of all members.

Static Public Member Functions

static mixed BuildTerrainEntity_Shaded_GetMaterial (mixed iTileTypeID)
 called by the c function BuildTerrainEntity_Shaded, has to return a material name for a tiletypeid, used for terrain
static mixed BuildTerrainEntity_Simple_GetMaterial (mixed iTileTypeID)
 called by the c function BuildTerrainEntity_Simple, has to return a material name for a tiletypeid, used for terrain
static mixed GetTerrainMaterial (mixed iTileTypeID, mixed bLighting)


Detailed Description

file : ../lua/lib.terrain.lua (this is just a pseudo class used for grouping global functions)

Definition at line 1763 of file lua_pseudo_code.cpp.


Member Function Documentation

static mixed terrain::BuildTerrainEntity_Shaded_GetMaterial ( mixed  iTileTypeID  )  [inline, static]

called by the c function BuildTerrainEntity_Shaded, has to return a material name for a tiletypeid, used for terrain

Definition at line 1766 of file lua_pseudo_code.cpp.

static mixed terrain::BuildTerrainEntity_Simple_GetMaterial ( mixed  iTileTypeID  )  [inline, static]

called by the c function BuildTerrainEntity_Simple, has to return a material name for a tiletypeid, used for terrain

Definition at line 1769 of file lua_pseudo_code.cpp.

static mixed terrain::GetTerrainMaterial ( mixed  iTileTypeID,
mixed  bLighting 
) [inline, static]

Definition at line 1771 of file lua_pseudo_code.cpp.


The documentation for this class was generated from the following file:

Generated on Fri Mar 29 05:41:10 2013 for lua by  doxygen 1.5.6